![]() ![]() ![]() Firstly, the graphics.look, I understand they were trying to get the game to run on wimpy Pentium 166 MHz CPUs, but I'm sorry, they look painfully dated in this day and age. Okay, I've gushed about this game enough, now to vent on why I think it hasn't aged well. There's also those small touches that add more fun when you discover them - Captain Click's secret cave, changing the color of the sky, click points.there's just so much to discover. They brought together many composers for it, and it's all well done, doing a good job of suiting the environment and being very memorable. Many other things compliment the game as well. It's probably the highlight of the entire game, managing to break the mold and giving a running objective, as well as having some fast-paced action when you chase his ambulance.on a skateboard. This is the closest the game gets to having an actual plot, but even that's putting it loosely. If you build a helicopter and do Pepper's pizza delivery mission (his is for the Brickster), you can actually let the Brickster out of jail and start a whole side-quest. While they don't offer a whole lot customization aside from changing the colors of each of the pieces, they're still fun to do in your spare time. You listen to the radio, go to the observation deck at the information center, and build several vehicles, including a helicopter, a jet ski, a racecar, and a dune buggy. There are also other things to do around the island. The "helping out" missions are a bit weak though, mostly because, aside from pizza delivery, they're the same no matter which character you play them as. The racetrack has always been my favorite, just because of how over-the-top it is (giant pizzas anyone?). As far as how fun they are to do though, they're a bit of a mixed bag. In particular, there are five "missions" around the island that are the main attractions: delivering a pizza, helping a local mechanic, helping the hospital, racing on the racetrack, and racing with a jet ski. The game can be played at your own pace, free to do whatever you want to. They are all animated wonderfully and like a cartoon (not an easy feat under a limited 3D engine), and the jokes are perfectly written and well-executed. It not only gives the environment a level of aliveness, but the cut scenes are filled to the brim with hilarity. You see, the characters do different things as you walk around the island you'll be cruising along and a total random, a cut scene will show up with one or more of the characters going about their daily business. The reason the characters in this game work so well is because of the writing. You've got Pepper Roni, the "cool" type of guy who delivers pizza and skateboards, you've got the Brickster who is a crazily happy criminal who enjoys committing crimes way too much, and there are all sorts of minor characters who will keep you entertained for the ride as well. Regardless, they bring so much life and character into the game. It shouldn't be too big of a surprise since they did get some big name voices for this game, such as June Foray and David L. The voice acting in this game is absolutely superb. They truly make up half of the game, and each one has a personality to make them recognizable if you play the game long enough. One thing that really shines about this game is its characters. For instance, Pepper changes people's hats and hair, while Nick Brick changes the colors. While they don't change a whole lot about the game, they do change how you are referred to around the island and what they do when you click on people or the plants. The game is played in the first-person perspective as one of five different characters - Pepper Roni, Papa and Mama Brickolini, and Nick and Laura Brick. However, as fantastic as it was and still is, there are some things that have not aged well about it. Back then, this level of freedom was unheard of in children's games, and it has even been nicknamed the first Grand Theft Auto by some people. It didn't have one set goal or a running story, it was an open-ended game with one thing in mind: have fun. It's not hard to see why, either it was something completely different for its time. They would prove to be hit-or-miss for the most part, but this one would go on to be fondly remembered by children of the 90s. LEGO Island is the first of what would be many PC LEGO games of the late 90s and early 2000s. A classic game that has not stood the test of time ![]()
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